FCL  0.6.0
Flexible Collision Library
fcl::SplineMotion< S > Member List

This is the complete list of members for fcl::SplineMotion< S >, including all inherited members.

computeDWMax() const (defined in fcl::SplineMotion< S >)fcl::SplineMotion< S >
computeMotionBound(const BVMotionBoundVisitor< S > &mb_visitor) const overridefcl::SplineMotion< S >virtual
computeMotionBound(const TriangleMotionBoundVisitor< S > &mb_visitor) const overridefcl::SplineMotion< S >virtual
computeSplineParameter() (defined in fcl::SplineMotion< S >)fcl::SplineMotion< S >protected
computeTBound(const Vector3< S > &n) const (defined in fcl::SplineMotion< S >)fcl::SplineMotion< S >
getCurrentRotation(Matrix3< S > &R) const (defined in fcl::MotionBase< S >)fcl::MotionBase< S >
getCurrentRotation(Quaternion< S > &Q) const (defined in fcl::MotionBase< S >)fcl::MotionBase< S >
getCurrentTime() const (defined in fcl::SplineMotion< S >)fcl::SplineMotion< S >
getCurrentTransform(Transform3< S > &tf_) const overridefcl::SplineMotion< S >virtual
fcl::MotionBase::getCurrentTransform(Matrix3< S > &R, Vector3< S > &T) const fcl::MotionBase< S >
getCurrentTransform(Quaternion< S > &Q, Vector3< S > &T) const (defined in fcl::MotionBase< S >)fcl::MotionBase< S >
getCurrentTranslation(Vector3< S > &T) const (defined in fcl::MotionBase< S >)fcl::MotionBase< S >
getTaylorModel(TMatrix3< S > &tm, TVector3< S > &tv) const overridefcl::SplineMotion< S >virtual
getTimeInterval() const (defined in fcl::MotionBase< S >)fcl::MotionBase< S >
getWeight0(S t) const (defined in fcl::SplineMotion< S >)fcl::SplineMotion< S >protected
getWeight1(S t) const (defined in fcl::SplineMotion< S >)fcl::SplineMotion< S >protected
getWeight2(S t) const (defined in fcl::SplineMotion< S >)fcl::SplineMotion< S >protected
getWeight3(S t) const (defined in fcl::SplineMotion< S >)fcl::SplineMotion< S >protected
integrate(S dt) const overridefcl::SplineMotion< S >virtual
MotionBase() (defined in fcl::MotionBase< S >)fcl::MotionBase< S >
RA (defined in fcl::SplineMotion< S >)fcl::SplineMotion< S >protected
RB (defined in fcl::SplineMotion< S >)fcl::SplineMotion< S >protected
RC (defined in fcl::SplineMotion< S >)fcl::SplineMotion< S >protected
Rd (defined in fcl::SplineMotion< S >)fcl::SplineMotion< S >protected
Rd0Rd0 (defined in fcl::SplineMotion< S >)fcl::SplineMotion< S >protected
Rd0Rd1 (defined in fcl::SplineMotion< S >)fcl::SplineMotion< S >protected
Rd0Rd2 (defined in fcl::SplineMotion< S >)fcl::SplineMotion< S >protected
Rd0Rd3 (defined in fcl::SplineMotion< S >)fcl::SplineMotion< S >protected
Rd1Rd1 (defined in fcl::SplineMotion< S >)fcl::SplineMotion< S >protected
Rd1Rd2 (defined in fcl::SplineMotion< S >)fcl::SplineMotion< S >protected
Rd1Rd3 (defined in fcl::SplineMotion< S >)fcl::SplineMotion< S >protected
Rd2Rd2 (defined in fcl::SplineMotion< S >)fcl::SplineMotion< S >protected
Rd2Rd3 (defined in fcl::SplineMotion< S >)fcl::SplineMotion< S >protected
Rd3Rd3 (defined in fcl::SplineMotion< S >)fcl::SplineMotion< S >protected
SplineMotion(const Vector3< S > &Td0, const Vector3< S > &Td1, const Vector3< S > &Td2, const Vector3< S > &Td3, const Vector3< S > &Rd0, const Vector3< S > &Rd1, const Vector3< S > &Rd2, const Vector3< S > &Rd3)fcl::SplineMotion< S >
SplineMotion(const Matrix3< S > &R1, const Vector3< S > &T1, const Matrix3< S > &R2, const Vector3< S > &T2) (defined in fcl::SplineMotion< S >)fcl::SplineMotion< S >
SplineMotion(const Transform3< S > &tf1, const Transform3< S > &tf2) (defined in fcl::SplineMotion< S >)fcl::SplineMotion< S >
TA (defined in fcl::SplineMotion< S >)fcl::SplineMotion< S >protected
TB (defined in fcl::SplineMotion< S >)fcl::SplineMotion< S >protected
TC (defined in fcl::SplineMotion< S >)fcl::SplineMotion< S >protected
Td (defined in fcl::SplineMotion< S >)fcl::SplineMotion< S >protected
tf (defined in fcl::SplineMotion< S >)fcl::SplineMotion< S >mutableprotected
tf_tfcl::SplineMotion< S >mutableprotected
time_interval_ (defined in fcl::MotionBase< S >)fcl::MotionBase< S >protected
~MotionBase() (defined in fcl::MotionBase< S >)fcl::MotionBase< S >virtual