FCL
0.6.0
Flexible Collision Library
|
This is the complete list of members for fcl::SplineMotion< S >, including all inherited members.
computeDWMax() const (defined in fcl::SplineMotion< S >) | fcl::SplineMotion< S > | |
computeMotionBound(const BVMotionBoundVisitor< S > &mb_visitor) const override | fcl::SplineMotion< S > | virtual |
computeMotionBound(const TriangleMotionBoundVisitor< S > &mb_visitor) const override | fcl::SplineMotion< S > | virtual |
computeSplineParameter() (defined in fcl::SplineMotion< S >) | fcl::SplineMotion< S > | protected |
computeTBound(const Vector3< S > &n) const (defined in fcl::SplineMotion< S >) | fcl::SplineMotion< S > | |
getCurrentRotation(Matrix3< S > &R) const (defined in fcl::MotionBase< S >) | fcl::MotionBase< S > | |
getCurrentRotation(Quaternion< S > &Q) const (defined in fcl::MotionBase< S >) | fcl::MotionBase< S > | |
getCurrentTime() const (defined in fcl::SplineMotion< S >) | fcl::SplineMotion< S > | |
getCurrentTransform(Transform3< S > &tf_) const override | fcl::SplineMotion< S > | virtual |
fcl::MotionBase::getCurrentTransform(Matrix3< S > &R, Vector3< S > &T) const | fcl::MotionBase< S > | |
getCurrentTransform(Quaternion< S > &Q, Vector3< S > &T) const (defined in fcl::MotionBase< S >) | fcl::MotionBase< S > | |
getCurrentTranslation(Vector3< S > &T) const (defined in fcl::MotionBase< S >) | fcl::MotionBase< S > | |
getTaylorModel(TMatrix3< S > &tm, TVector3< S > &tv) const override | fcl::SplineMotion< S > | virtual |
getTimeInterval() const (defined in fcl::MotionBase< S >) | fcl::MotionBase< S > | |
getWeight0(S t) const (defined in fcl::SplineMotion< S >) | fcl::SplineMotion< S > | protected |
getWeight1(S t) const (defined in fcl::SplineMotion< S >) | fcl::SplineMotion< S > | protected |
getWeight2(S t) const (defined in fcl::SplineMotion< S >) | fcl::SplineMotion< S > | protected |
getWeight3(S t) const (defined in fcl::SplineMotion< S >) | fcl::SplineMotion< S > | protected |
integrate(S dt) const override | fcl::SplineMotion< S > | virtual |
MotionBase() (defined in fcl::MotionBase< S >) | fcl::MotionBase< S > | |
RA (defined in fcl::SplineMotion< S >) | fcl::SplineMotion< S > | protected |
RB (defined in fcl::SplineMotion< S >) | fcl::SplineMotion< S > | protected |
RC (defined in fcl::SplineMotion< S >) | fcl::SplineMotion< S > | protected |
Rd (defined in fcl::SplineMotion< S >) | fcl::SplineMotion< S > | protected |
Rd0Rd0 (defined in fcl::SplineMotion< S >) | fcl::SplineMotion< S > | protected |
Rd0Rd1 (defined in fcl::SplineMotion< S >) | fcl::SplineMotion< S > | protected |
Rd0Rd2 (defined in fcl::SplineMotion< S >) | fcl::SplineMotion< S > | protected |
Rd0Rd3 (defined in fcl::SplineMotion< S >) | fcl::SplineMotion< S > | protected |
Rd1Rd1 (defined in fcl::SplineMotion< S >) | fcl::SplineMotion< S > | protected |
Rd1Rd2 (defined in fcl::SplineMotion< S >) | fcl::SplineMotion< S > | protected |
Rd1Rd3 (defined in fcl::SplineMotion< S >) | fcl::SplineMotion< S > | protected |
Rd2Rd2 (defined in fcl::SplineMotion< S >) | fcl::SplineMotion< S > | protected |
Rd2Rd3 (defined in fcl::SplineMotion< S >) | fcl::SplineMotion< S > | protected |
Rd3Rd3 (defined in fcl::SplineMotion< S >) | fcl::SplineMotion< S > | protected |
SplineMotion(const Vector3< S > &Td0, const Vector3< S > &Td1, const Vector3< S > &Td2, const Vector3< S > &Td3, const Vector3< S > &Rd0, const Vector3< S > &Rd1, const Vector3< S > &Rd2, const Vector3< S > &Rd3) | fcl::SplineMotion< S > | |
SplineMotion(const Matrix3< S > &R1, const Vector3< S > &T1, const Matrix3< S > &R2, const Vector3< S > &T2) (defined in fcl::SplineMotion< S >) | fcl::SplineMotion< S > | |
SplineMotion(const Transform3< S > &tf1, const Transform3< S > &tf2) (defined in fcl::SplineMotion< S >) | fcl::SplineMotion< S > | |
TA (defined in fcl::SplineMotion< S >) | fcl::SplineMotion< S > | protected |
TB (defined in fcl::SplineMotion< S >) | fcl::SplineMotion< S > | protected |
TC (defined in fcl::SplineMotion< S >) | fcl::SplineMotion< S > | protected |
Td (defined in fcl::SplineMotion< S >) | fcl::SplineMotion< S > | protected |
tf (defined in fcl::SplineMotion< S >) | fcl::SplineMotion< S > | mutableprotected |
tf_t | fcl::SplineMotion< S > | mutableprotected |
time_interval_ (defined in fcl::MotionBase< S >) | fcl::MotionBase< S > | protected |
~MotionBase() (defined in fcl::MotionBase< S >) | fcl::MotionBase< S > | virtual |