FCL
0.6.0
Flexible Collision Library
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Member
fcl::detail::GJKSolver_indep< S_ >::shapeIntersect
(const Shape1 &s1, const Transform3< S > &tf1, const Shape2 &s2, const Transform3< S > &tf2, Vector3< S > *contact_points, S *penetration_depth, Vector3< S > *normal) const
use
shapeIntersect(const Shape1&, const Transform3<S>&, const Shape2&, const Transform3<S>&, std::vector<ContactPoint<S>>*) const
Member
fcl::detail::GJKSolver_libccd< S_ >::shapeIntersect
(const Shape1 &s1, const Transform3< S > &tf1, const Shape2 &s2, const Transform3< S > &tf2, Vector3< S > *contact_points, S *penetration_depth, Vector3< S > *normal) const
use
shapeIntersect(const Shape1&, const Transform3<S>&, const Shape2&, const Transform3<S>&, std::vector<ContactPoint<S>>*) const
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