FCL  0.6.0
Flexible Collision Library
sampler_se3_euler_ball.h
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35 
38 #ifndef FCL_MATH_SAMPLERSE3EULERBALL_H
39 #define FCL_MATH_SAMPLERSE3EULERBALL_H
40 
41 #include "fcl/common/types.h"
42 #include "fcl/math/sampler/sampler_base.h"
43 
44 namespace fcl
45 {
46 
47 template <typename S>
49 {
50 public:
52 
54 
55  void setBound(const S& r_);
56 
57  void getBound(S& r_) const;
58 
59  Vector6<S> sample() const;
60 
61 protected:
62  S r;
63 
64 };
65 
68 
69 } // namespace fcl
70 
71 #include "fcl/math/sampler/sampler_se3_euler_ball-inl.h"
72 
73 #endif
Main namespace.
Definition: broadphase_bruteforce-inl.h:45
Definition: sampler_se3_euler_ball.h:48
Definition: sampler_base.h:47