38 #ifndef FCL_COLLISION_H 39 #define FCL_COLLISION_H 41 #include "fcl/narrowphase/collision_object.h" 42 #include "fcl/narrowphase/collision_request.h" 43 #include "fcl/narrowphase/collision_result.h" 56 std::size_t collide(
const CollisionObject<S>* o1,
const CollisionObject<S>* o2,
57 const CollisionRequest<S>& request,
58 CollisionResult<S>& result);
61 std::size_t collide(
const CollisionGeometry<S>* o1,
const Transform3<S>& tf1,
62 const CollisionGeometry<S>* o2,
const Transform3<S>& tf2,
63 const CollisionRequest<S>& request,
64 CollisionResult<S>& result);
68 #include "fcl/narrowphase/collision-inl.h" Main namespace.
Definition: broadphase_bruteforce-inl.h:45