FCL  0.6.0
Flexible Collision Library
distance.h
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35 
38 #ifndef FCL_DISTANCE_H
39 #define FCL_DISTANCE_H
40 
41 #include "fcl/narrowphase/collision_object.h"
42 #include "fcl/narrowphase/detail/distance_func_matrix.h"
43 #include "fcl/narrowphase/detail/gjk_solver_indep.h"
44 #include "fcl/narrowphase/detail/gjk_solver_libccd.h"
45 
46 namespace fcl
47 {
48 
51 template <typename S>
52 S distance(
53  const CollisionObject<S>* o1, const CollisionObject<S>* o2,
54  const DistanceRequest<S>& request, DistanceResult<S>& result);
55 
56 template <typename S>
57 S distance(
58  const CollisionGeometry<S>* o1, const Transform3<S>& tf1,
59  const CollisionGeometry<S>* o2, const Transform3<S>& tf2,
60  const DistanceRequest<S>& request, DistanceResult<S>& result);
61 
62 } // namespace fcl
63 
64 #include "fcl/narrowphase/distance-inl.h"
65 
66 #endif
Main namespace.
Definition: broadphase_bruteforce-inl.h:45
S distance(const Eigen::MatrixBase< DerivedA > &R0, const Eigen::MatrixBase< DerivedB > &T0, const kIOS< S > &b1, const kIOS< S > &b2, Vector3< S > *P, Vector3< S > *Q)
Approximate distance between two kIOS bounding volumes.
Definition: kIOS-inl.h:266