38 #ifndef FCL_SHAPE_TRIANGLE_P_H 39 #define FCL_SHAPE_TRIANGLE_P_H 41 #include "fcl/geometry/shape/shape_base.h" 47 template <
typename S_>
78 #include "fcl/geometry/shape/triangle_p-inl.h" Triangle stores the points instead of only indices of points.
Definition: triangle_p.h:48
NODE_TYPE
traversal node type: bounding volume (AABB, OBB, RSS, kIOS, OBBRSS, KDOP16, KDOP18, kDOP24), basic shape (box, sphere, ellipsoid, capsule, cone, cylinder, convex, plane, halfspace, triangle), and octree
Definition: collision_geometry.h:54
NODE_TYPE getNodeType() const override
get the node type
Definition: triangle_p-inl.h:73
Main namespace.
Definition: broadphase_bruteforce-inl.h:45
Base class for all basic geometric shapes.
Definition: shape_base.h:48
std::vector< Vector3< S > > getBoundVertices(const Transform3< S > &tf) const
get the vertices of some convex shape which can bound this shape in a specific configuration ...
Definition: triangle_p-inl.h:80
void computeLocalAABB() override
virtual function of compute AABB<S> in local coordinate
Definition: triangle_p-inl.h:63