FCL  0.6.0
Flexible Collision Library
halfspace.h
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35 
38 #ifndef FCL_SHAPE_HALFSPACE_H
39 #define FCL_SHAPE_HALFSPACE_H
40 
41 #include "fcl/geometry/shape/shape_base.h"
42 #include "fcl/math/bv/OBB.h"
43 #include "fcl/math/bv/RSS.h"
44 #include "fcl/math/bv/OBBRSS.h"
45 #include "fcl/math/bv/kDOP.h"
46 #include "fcl/math/bv/kIOS.h"
47 
48 namespace fcl
49 {
50 
54 template <typename S_>
55 class Halfspace : public ShapeBase<S_>
56 {
57 public:
58 
59  using S = S_;
60 
62  Halfspace(const Vector3<S>& n, S d);
63 
65  Halfspace(S a, S b, S c, S d_);
66 
67  Halfspace();
68 
69  S signedDistance(const Vector3<S>& p) const;
70 
71  S distance(const Vector3<S>& p) const;
72 
74  void computeLocalAABB() override;
75 
77  NODE_TYPE getNodeType() const override;
78 
80  Vector3<S> n;
81 
83  S d;
84 
85 protected:
86 
88  void unitNormalTest();
89 };
90 
93 
94 template <typename S>
95 Halfspace<S> transform(const Halfspace<S>& a, const Transform3<S>& tf);
96 
97 } // namespace fcl
98 
99 #include "fcl/geometry/shape/halfspace-inl.h"
100 
101 #endif
NODE_TYPE
traversal node type: bounding volume (AABB, OBB, RSS, kIOS, OBBRSS, KDOP16, KDOP18, kDOP24), basic shape (box, sphere, ellipsoid, capsule, cone, cylinder, convex, plane, halfspace, triangle), and octree
Definition: collision_geometry.h:54
Half Space: this is equivalent to the Planed in ODE. The separation plane is defined as n * x = d; Po...
Definition: halfspace.h:55
Main namespace.
Definition: broadphase_bruteforce-inl.h:45
Base class for all basic geometric shapes.
Definition: shape_base.h:48
S d
Planed offset.
Definition: halfspace.h:83
NODE_TYPE getNodeType() const override
Get node type: a half space.
Definition: halfspace-inl.h:128
void unitNormalTest()
Turn non-unit normal into unit.
Definition: halfspace-inl.h:135
void computeLocalAABB() override
Compute AABB.
Definition: halfspace-inl.h:93
Vector3< S > n
Planed normal.
Definition: halfspace.h:80