FCL  0.6.0
Flexible Collision Library
project.h
1 /*
2  * Software License Agreement (BSD License)
3  *
4  * Copyright (c) 2011-2014, Willow Garage, Inc.
5  * Copyright (c) 2014-2016, Open Source Robotics Foundation
6  * All rights reserved.
7  *
8  * Redistribution and use in source and binary forms, with or without
9  * modification, are permitted provided that the following conditions
10  * are met:
11  *
12  * * Redistributions of source code must retain the above copyright
13  * notice, this list of conditions and the following disclaimer.
14  * * Redistributions in binary form must reproduce the above
15  * copyright notice, this list of conditions and the following
16  * disclaimer in the documentation and/or other materials provided
17  * with the distribution.
18  * * Neither the name of Open Source Robotics Foundation nor the names of its
19  * contributors may be used to endorse or promote products derived
20  * from this software without specific prior written permission.
21  *
22  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
23  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
24  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
25  * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
26  * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
27  * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
28  * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
29  * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
30  * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
31  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
32  * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
33  * POSSIBILITY OF SUCH DAMAGE.
34  */
35 
38 #ifndef FCL_NARROWPHASE_DETAIL_PROJECT_H
39 #define FCL_NARROWPHASE_DETAIL_PROJECT_H
40 
41 #include "fcl/common/types.h"
42 #include "fcl/math/geometry.h"
43 
44 namespace fcl
45 {
46 
47 namespace detail
48 {
49 
51 template <typename S>
52 class Project
53 {
54 public:
56  {
59 
62 
64  unsigned int encode;
65 
66  ProjectResult();
67  };
68 
70  static ProjectResult projectLine(const Vector3<S>& a, const Vector3<S>& b, const Vector3<S>& p);
71 
73  static ProjectResult projectTriangle(const Vector3<S>& a, const Vector3<S>& b, const Vector3<S>& c, const Vector3<S>& p);
74 
76  static ProjectResult projectTetrahedra(const Vector3<S>& a, const Vector3<S>& b, const Vector3<S>& c, const Vector3<S>& d, const Vector3<S>& p);
77 
79  static ProjectResult projectLineOrigin(const Vector3<S>& a, const Vector3<S>& b);
80 
82  static ProjectResult projectTriangleOrigin(const Vector3<S>& a, const Vector3<S>& b, const Vector3<S>& c);
83 
85  static ProjectResult projectTetrahedraOrigin(const Vector3<S>& a, const Vector3<S>& b, const Vector3<S>& c, const Vector3<S>& d);
86 };
87 
88 using Projectf = Project<float>;
90 
91 } // namespace detail
92 } // namespace fcl
93 
94 #include "fcl/math/detail/project-inl.h"
95 
96 #endif
static ProjectResult projectTetrahedraOrigin(const Vector3< S > &a, const Vector3< S > &b, const Vector3< S > &c, const Vector3< S > &d)
Project origin (0) onto tetrahedran a-b-c-d.
Definition: project-inl.h:257
unsigned int encode
the code of the projection type
Definition: project.h:64
Main namespace.
Definition: broadphase_bruteforce-inl.h:45
S parameterization[4]
Parameterization of the projected point (based on the simplex to be projected, use 2 or 3 or 4 of the...
Definition: project.h:58
static ProjectResult projectTetrahedra(const Vector3< S > &a, const Vector3< S > &b, const Vector3< S > &c, const Vector3< S > &d, const Vector3< S > &p)
Project point p onto tetrahedra a-b-c-d.
Definition: project-inl.h:129
Definition: project.h:55
static ProjectResult projectTriangle(const Vector3< S > &a, const Vector3< S > &b, const Vector3< S > &c, const Vector3< S > &p)
Project point p onto triangle a-b-c.
Definition: project-inl.h:77
Project functions.
Definition: project.h:52
static ProjectResult projectTriangleOrigin(const Vector3< S > &a, const Vector3< S > &b, const Vector3< S > &c)
Project origin (0) onto triangle a-b-c.
Definition: project-inl.h:205
static ProjectResult projectLine(const Vector3< S > &a, const Vector3< S > &b, const Vector3< S > &p)
Project point p onto line a-b.
Definition: project-inl.h:55
static ProjectResult projectLineOrigin(const Vector3< S > &a, const Vector3< S > &b)
Project origin (0) onto line a-b.
Definition: project-inl.h:183
S sqr_distance
square distance from the query point to the projected simplex
Definition: project.h:61