FCL  0.6.0
Flexible Collision Library
fcl::detail::BVSplitter< BV > Class Template Reference

A class describing the split rule that splits each BV node. More...

#include <BV_splitter.h>

Inheritance diagram for fcl::detail::BVSplitter< BV >:
fcl::detail::BVSplitterBase< BV >

Public Types

using S = typename BV::S
 
- Public Types inherited from fcl::detail::BVSplitterBase< BV >
using S = typename BV::S
 

Public Member Functions

 BVSplitter (SplitMethodType method)
 
virtual ~BVSplitter ()
 Default deconstructor.
 
void set (Vector3< S > *vertices_, Triangle *tri_indices_, BVHModelType type_)
 Set the geometry data needed by the split rule.
 
void computeRule (const BV &bv, unsigned int *primitive_indices, int num_primitives)
 Compute the split rule according to a subset of geometry and the corresponding BV node.
 
bool apply (const Vector3< S > &q) const
 Apply the split rule on a given point.
 
void clear ()
 Clear the geometry data set before.
 

Friends

template<typename , typename >
struct ApplyImpl
 
template<typename , typename >
struct ComputeRuleCenterImpl
 
template<typename , typename >
struct ComputeRuleMeanImpl
 
template<typename , typename >
struct ComputeRuleMedianImpl
 

Detailed Description

template<typename BV>
class fcl::detail::BVSplitter< BV >

A class describing the split rule that splits each BV node.


The documentation for this class was generated from the following files: