FCL  0.6.0
Flexible Collision Library
broadphase_collision_manager-inl.h
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35 
38 #ifndef FCL_BROADPHASE_BROADPHASECOLLISIONMANAGER_INL_H
39 #define FCL_BROADPHASE_BROADPHASECOLLISIONMANAGER_INL_H
40 
41 #include "fcl/broadphase/broadphase_collision_manager.h"
42 
43 namespace fcl {
44 
45 //==============================================================================
46 extern template
47 class BroadPhaseCollisionManager<double>;
48 
49 //==============================================================================
50 template <typename S>
51 BroadPhaseCollisionManager<S>::BroadPhaseCollisionManager()
52  : enable_tested_set_(false)
53 {
54  // Do nothing
55 }
56 
57 //==============================================================================
58 template <typename S>
59 BroadPhaseCollisionManager<S>::~BroadPhaseCollisionManager()
60 {
61  // Do nothing
62 }
63 
64 //==============================================================================
65 template <typename S>
67  const std::vector<CollisionObject<S>*>& other_objs)
68 {
69  for(size_t i = 0; i < other_objs.size(); ++i)
70  registerObject(other_objs[i]);
71 }
72 
73 //==============================================================================
74 template <typename S>
76 {
77  update();
78 }
79 
80 //==============================================================================
81 template <typename S>
83  const std::vector<CollisionObject<S>*>& updated_objs)
84 {
85  update();
86 }
87 
88 //==============================================================================
89 template <typename S>
92 {
93  if(a < b) return tested_set.find(std::make_pair(a, b)) != tested_set.end();
94  else return tested_set.find(std::make_pair(b, a)) != tested_set.end();
95 }
96 
97 //==============================================================================
98 template <typename S>
101 {
102  if(a < b) tested_set.insert(std::make_pair(a, b));
103  else tested_set.insert(std::make_pair(b, a));
104 }
105 
106 } // namespace fcl
107 
108 #endif
void registerObject(CollisionObject< S > *obj)
add one object to the manager
Definition: broadphase_bruteforce-inl.h:74
Main namespace.
Definition: broadphase_bruteforce-inl.h:45
std::set< std::pair< CollisionObject< S > *, CollisionObject< S > * > > tested_set
tools help to avoid repeating collision or distance callback for the pairs of objects tested before...
Definition: broadphase_collision_manager.h:127
virtual void registerObjects(const std::vector< CollisionObject< S > * > &other_objs)
add objects to the manager
Definition: broadphase_collision_manager-inl.h:66
virtual void update()=0
update the condition of manager
void update()
update the condition of manager
Definition: broadphase_bruteforce-inl.h:88
the object for collision or distance computation, contains the geometry and the transform information...
Definition: collision_object.h:51
Base class for broad phase collision. It helps to accelerate the collision/distance between N objects...
Definition: broadphase_collision_manager.h:66