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FCL
0.6.0
Flexible Collision Library
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the object for collision or distance computation, contains the geometry and the transform information More...
#include <collision_object.h>
Public Member Functions | |
| CollisionObject (const std::shared_ptr< CollisionGeometry< S >> &cgeom) | |
| CollisionObject (const std::shared_ptr< CollisionGeometry< S >> &cgeom, const Transform3< S > &tf) | |
| CollisionObject (const std::shared_ptr< CollisionGeometry< S >> &cgeom, const Matrix3< S > &R, const Vector3< S > &T) | |
| OBJECT_TYPE | getObjectType () const |
| get the type of the object | |
| NODE_TYPE | getNodeType () const |
| get the node type | |
| const AABB< S > & | getAABB () const |
| get the AABB in world space | |
| void | computeAABB () |
| compute the AABB in world space | |
| void * | getUserData () const |
| get user data in object | |
| void | setUserData (void *data) |
| set user data in object | |
| const Vector3< S > | getTranslation () const |
| get translation of the object | |
| const Matrix3< S > | getRotation () const |
| get matrix rotation of the object | |
| const Quaternion< S > | getQuatRotation () const |
| get quaternion rotation of the object | |
| const Transform3< S > & | getTransform () const |
| get object's transform | |
| void | setRotation (const Matrix3< S > &R) |
| set object's rotation matrix | |
| void | setTranslation (const Vector3< S > &T) |
| set object's translation | |
| void | setQuatRotation (const Quaternion< S > &q) |
| set object's quatenrion rotation | |
| void | setTransform (const Matrix3< S > &R, const Vector3< S > &T) |
| set object's transform | |
| void | setTransform (const Quaternion< S > &q, const Vector3< S > &T) |
| set object's transform | |
| void | setTransform (const Transform3< S > &tf) |
| set object's transform | |
| bool | isIdentityTransform () const |
| whether the object is in local coordinate | |
| void | setIdentityTransform () |
| set the object in local coordinate | |
| FCL_DEPRECATED const CollisionGeometry< S > * | getCollisionGeometry () const |
| get geometry from the object instance | |
| const std::shared_ptr< const CollisionGeometry< S > > & | collisionGeometry () const |
| get geometry from the object instance | |
| S | getCostDensity () const |
| get object's cost density | |
| void | setCostDensity (S c) |
| set object's cost density | |
| bool | isOccupied () const |
| whether the object is completely occupied | |
| bool | isFree () const |
| whether the object is completely free | |
| bool | isUncertain () const |
| whether the object is uncertain | |
Protected Attributes | |
| std::shared_ptr< CollisionGeometry< S > > | cgeom |
| std::shared_ptr< const CollisionGeometry< S > > | cgeom_const |
| Transform3< S > | t |
| AABB< S > | aabb |
| AABB<S> in global coordinate. | |
| void * | user_data |
| pointer to user defined data specific to this object | |
the object for collision or distance computation, contains the geometry and the transform information