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FCL
0.6.0
Flexible Collision Library
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Class merging the OBB and RSS, can handle collision and distance simultaneously. More...
#include <OBBRSS.h>
Public Types | |
| using | S = S_ |
Public Member Functions | |
| bool | overlap (const OBBRSS< S > &other) const |
| Check collision between two OBBRSS. | |
| bool | overlap (const OBBRSS< S > &other, OBBRSS< S > &overlap_part) const |
| Check collision between two OBBRSS and return the overlap part. | |
| bool | contain (const Vector3< S > &p) const |
| Check whether the OBBRSS contains a point. | |
| OBBRSS< S > & | operator+= (const Vector3< S > &p) |
| Merge the OBBRSS and a point. | |
| OBBRSS< S > & | operator+= (const OBBRSS< S > &other) |
| Merge two OBBRSS. | |
| OBBRSS< S > | operator+ (const OBBRSS< S > &other) const |
| Merge two OBBRSS. | |
| S | width () const |
| Width of the OBRSS. | |
| S | height () const |
| Height of the OBBRSS. | |
| S | depth () const |
| Depth of the OBBRSS. | |
| S | volume () const |
| Volume of the OBBRSS. | |
| S | size () const |
| Size of the OBBRSS (used in BV_Splitter to order two OBBRSS) | |
| const Vector3< S > | center () const |
| Center of the OBBRSS. | |
| S | distance (const OBBRSS< S > &other, Vector3< S > *P=nullptr, Vector3< S > *Q=nullptr) const |
| Distance between two OBBRSS; P and Q , is not nullptr, returns the nearest points. | |
Public Attributes | |
| OBB< S > | obb |
| OBB member, for rotation. | |
| RSS< S > | rss |
| RSS member, for distance. | |
Class merging the OBB and RSS, can handle collision and distance simultaneously.