38 #ifndef FCL_SHAPE_SHAPE_BASE_H 39 #define FCL_SHAPE_SHAPE_BASE_H 41 #include "fcl/geometry/collision_geometry.h" 47 template <
typename S_>
65 #include "fcl/geometry/shape/shape_base-inl.h" Main namespace.
Definition: broadphase_bruteforce-inl.h:45
Base class for all basic geometric shapes.
Definition: shape_base.h:48
OBJECT_TYPE getObjectType() const
Get object type: a geometric shape.
Definition: shape_base-inl.h:60
The geometry for the object for collision or distance computation.
Definition: collision_geometry.h:59
OBJECT_TYPE
object type: BVH (mesh, points), basic geometry, octree
Definition: collision_geometry.h:51