FCL  0.6.0
Flexible Collision Library
fcl::detail::ShapeMeshDistanceTraversalNode< Shape, BV, NarrowPhaseSolver > Class Template Reference

Traversal node for distance between shape and mesh. More...

#include <shape_mesh_distance_traversal_node.h>

Inheritance diagram for fcl::detail::ShapeMeshDistanceTraversalNode< Shape, BV, NarrowPhaseSolver >:
fcl::detail::ShapeBVHDistanceTraversalNode< Shape, BV > fcl::detail::DistanceTraversalNodeBase< BV::S > fcl::detail::TraversalNodeBase< BV::S > fcl::detail::ShapeMeshConservativeAdvancementTraversalNode< Shape, BV, NarrowPhaseSolver >

Public Types

using S = typename BV::S
 
- Public Types inherited from fcl::detail::ShapeBVHDistanceTraversalNode< Shape, BV >
using S = typename BV::S
 

Public Member Functions

void leafTesting (int b1, int b2) const
 Distance testing between leaves (one shape and one triangle)
 
bool canStop (S c) const
 Whether the traversal process can stop early.
 
- Public Member Functions inherited from fcl::detail::ShapeBVHDistanceTraversalNode< Shape, BV >
bool isSecondNodeLeaf (int b) const
 Whether the BV node in the second BVH tree is leaf.
 
int getSecondLeftChild (int b) const
 Obtain the left child of BV node in the second BVH.
 
int getSecondRightChild (int b) const
 Obtain the right child of BV node in the second BVH.
 
BVTesting (int b1, int b2) const
 BV culling test in one BVTT node.
 
- Public Member Functions inherited from fcl::detail::DistanceTraversalNodeBase< BV::S >
virtual bool canStop (BV::Sc) const
 Check whether the traversal can stop.
 
void enableStatistics (bool enable)
 Whether store some statistics information during traversal.
 
- Public Member Functions inherited from fcl::detail::TraversalNodeBase< BV::S >
virtual void preprocess ()
 
virtual void postprocess ()
 
virtual bool isFirstNodeLeaf (int b) const
 Whether b is a leaf node in the first BVH tree.
 
virtual bool firstOverSecond (int b1, int b2) const
 Traverse the subtree of the node in the first tree first.
 
virtual int getFirstLeftChild (int b) const
 Get the left child of the node b in the first tree.
 
virtual int getFirstRightChild (int b) const
 Get the right child of the node b in the first tree.
 

Public Attributes

Vector3< S > * vertices
 
Triangletri_indices
 
rel_err
 
abs_err
 
const NarrowPhaseSolver * nsolver
 
- Public Attributes inherited from fcl::detail::ShapeBVHDistanceTraversalNode< Shape, BV >
const Shape * model1
 
const BVHModel< BV > * model2
 
BV model1_bv
 
int num_bv_tests
 
int num_leaf_tests
 
query_time_seconds
 
- Public Attributes inherited from fcl::detail::DistanceTraversalNodeBase< BV::S >
DistanceRequest< BV::S > request
 request setting for distance
 
DistanceResult< BV::S > * result
 distance result kept during the traversal iteration
 
bool enable_statistics
 Whether stores statistics.
 
- Public Attributes inherited from fcl::detail::TraversalNodeBase< BV::S >
Transform3< BV::S > tf1
 configuation of first object
 
Transform3< BV::S > tf2
 configuration of second object
 

Detailed Description

template<typename Shape, typename BV, typename NarrowPhaseSolver>
class fcl::detail::ShapeMeshDistanceTraversalNode< Shape, BV, NarrowPhaseSolver >

Traversal node for distance between shape and mesh.


The documentation for this class was generated from the following files: