FCL
0.6.0
Flexible Collision Library
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the object for continuous collision or distance computation, contains the geometry and the motion information More...
#include <continuous_collision_object.h>
Public Member Functions | |
ContinuousCollisionObject (const std::shared_ptr< CollisionGeometry< S >> &cgeom) | |
ContinuousCollisionObject (const std::shared_ptr< CollisionGeometry< S >> &cgeom, const std::shared_ptr< MotionBase< S >> &motion) | |
OBJECT_TYPE | getObjectType () const |
get the type of the object | |
NODE_TYPE | getNodeType () const |
get the node type | |
const AABB< S > & | getAABB () const |
get the AABB<S> in the world space for the motion | |
void | computeAABB () |
compute the AABB<S> in the world space for the motion | |
void * | getUserData () const |
get user data in object | |
void | setUserData (void *data) |
set user data in object | |
MotionBase< S > * | getMotion () const |
get motion from the object instance | |
FCL_DEPRECATED const CollisionGeometry< S > * | getCollisionGeometry () const |
get geometry from the object instance | |
const std::shared_ptr< const CollisionGeometry< S > > & | collisionGeometry () const |
get geometry from the object instance | |
Protected Attributes | |
std::shared_ptr< CollisionGeometry< S > > | cgeom |
std::shared_ptr< const CollisionGeometry< S > > | cgeom_const |
std::shared_ptr< MotionBase< S > > | motion |
AABB< S > | aabb |
AABB<S> in the global coordinate for the motion. | |
void * | user_data |
pointer to user defined data specific to this object | |
the object for continuous collision or distance computation, contains the geometry and the motion information